Uses the front camera and head tracking to get there. The visualization possibilities for this beyond games are huge. Opens up a lot of very cool possible use cases ranging in industries as wide as engineering to architecture to real estate, travel (eg: hotel room preview), shopping, etc. Cool.
Cool. I don’t know if it is the shaky video or the 3D, but makes me feel like vomiting.
This maybe even better for the iPad and tablets with more real estate.
The same method basically would work on anything with a front facing camera and where the primary use case is a single viewer.
Here it is on iPad 2.