My take on Educational technology: (mainly focusing on Constructivism Theory)
using a multi-media interactive approach to:
empower students to learn, set own goals, connect, communicate, collaborate, think, form prior understanding, exploration, confront and support, reflection, realize, rational thought, master a subject of interest, form knowledge, reorganization and accommodation, problem solving
I like finding out what the students are interested in learning, and then download some info from the web (mainly wikipedia)
I start the class by mentioning that this info may be wrong and I have no idea if it is correct.
If you have chosen a subject that they showed interested in learning about and they have prior understanding, the students become the teacher and I (the teacher) become the student. Students are exploring the info and a topic continues with no expiration date.
Unfortunately, now the students in my class are too busy worrying about the impending doom and gloom of test results and have resorted back to cramming the info from them text books for the upcoming exams.
The trick is to find a balance between instructional-design theory and a form of pragmatic constructivism.
This is an article from 2005. Good starting point.
[button]Educational Technology & Society,http://www.ifets.info/journals/8_1/5.pdf[/button]
I will be running a summer camp program at two different schools. Both schools are eager to combine learning and technology.
Currently, it has taken me 6 months of my valuable free time to come up with a multi-media interactive program. (Just scratching the surface)
Prototype coming along nicely.
Two good reads with regards to trends in technology and the Net. generation:
[button]grown up digital,http://dontapscott.com/[/button]
[button]socialnomics,http://socialnomics.net/about/[/button]