I’m planning to visit Taiwan soon, for a few weeks probably.
I need a stable internet connection with low respond time. (ping)
Below 50 ms to a european server.
My question is how’s the Internet in general in Taiwan?
I would really appreciate if someone can check it for me, through https://www.speedtest.net/ or any other similar site.
So like check the ping from taiwan to any european server.
I’m in south east aisa at the moment, and the internet is not good enough.
Ping statistics for 23.41.138.91:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 2ms, Maximum = 3ms, Average = 2ms
Gaming is one big one. This is the reason why massively multiplayer online games usually limit their playerbase to a specific region. I usually cannot play with North American or European people on a game like Fortnite because it would make playing a huge mess because of the numerous little handshakes it does. In Taiwan, I am limited to playing with Asian people that usually consist of 8 year old Japanese kids that kick my ass because I have a full time job in the daytime and I cannot spend 8 hours a day improving.
So absolute best case if OP had their own dedicated connection, then it’s possible to get just over 50 ms. Including all the actual hardware and traffic in the middle you’d be lucky to get 100ms.
Inplay live sports betting is another. Same for companies they adjust odds live inplay for sports books.
The OP should actually list the server IP rather than just saying Europe. Who knows the route he will have is the server is in Bulgaria to a server in Germany.
Which is what I have with hinet. Also remember, services for priority means home users have the lowest priority. Commercial and government users will be on top tier priority. I have my own gateways and Hinet carries me to their server locations overseas.
A home user may get rerouted to other service providers. So whereas say I may be 11 hops to a data center in the USA through Hinet a home user may have 30 hops with higher latency.
Its not only undersea cables some data is sent by satellite. Upload to one satellite 40,000km above the earth then beam to another satellite then to a ground station.
Remember ping is two way, so you need to multiply that by 2. Because ping is the amount of time to send a ping to the time it takes to receive a response.
I was able to play FFXIV on north american servers without much issue. Maybe their protocol is different. But it’s a MMORPG, not a shooter.
Geostationary satellite has extremely high ping that cannot be overcome, it’s why Starlink is so revolutionary, because geo satellites are expensive and there can only be so many, meaning really crap bandwidth, and high ping, high cost (maybe it matters less if you’re just streaming video signals, like satellite TV). Starlink is in low earth orbit so it only needs to go up about 400km and back, instead of 40,000km. I remember Hughes offered a service called Direct PC back in the late 90s which is satellite internet, except the satellite can only download data, upload still required a dial up connection. It was expensive as hell for its time too. It had seriously high ping that made dial up look fast.
In my experience internet is crap in most Western countries compared to Taiwan.
You have no clue how my business works. You forgot to add in I don’t know. Same as when you wrote shipping only got internet with Starlink when Immarsat has been providing it for 25 years to the shipping industry. Another of your I dont know statements.
Let me know the last time you did an uplink to a satellite, what BUC used and power settings and of course the latency and if it was S Band Cband or KU band. Please tell us